Brawl - Diddy Kong - Subroutine - 0x1ba20
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
- Case(300)
- Case(301)
- Case(302)
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- Armor { armor_type: None, tolerance: 0.0 }
- BoolVariableSetFalse { variable: LongtermAccessBool (0x2f) }
- FinalSmashExit
- EndSwitch